Beweeg punt C om de strijkplank in te klappen

A = Point(xAxis)
B_1 = Point(xAxis)
a = Line(A, B_1)
c = Circle(A, 4)
C = Point(c)
b = Line(C, a)
d = Segment(A, C)
e = Circle(B_1, 6)
G = Point(b)
H = Point(b)
g = Segment(G, H)
D = Point(d)
f = Line(B_1, D)
h = Circle(D, 4)
E_1, B = Intersect(h, a)
i = Line(B, D)
E = Intersect(i, g)
j = Segment(B, E)